Plan your Schism law upgrades in Olden Era. Manage all 35 Schism laws, unlock faction bonuses, and optimize your legal system across the full campaign timeline.
Resource Riches IProvides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.
Inevitable DestructionWhen destroying artifacts, you gain +30% Alchemical Dust.
Depths of MindYour Schism heroes restore +15% mana each morning.
Elite Ra'ShothRa’Shoth growth in your cities increases by 8. They gain 1 Initiative.
Unfrozen Strength ITier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Frozen HomelandFriendly creatures gain 3 Attack and Defense when they battle on their Native Terrain.
Tax CollectorsProduces 500 Gold daily.
Mining: MercuryProduces 2 Mercury daily.
Generational WisdomYour heroes gain +20% XP.
Ice PowerYour heroes gain +3 Spell Power.
Elite CultistsCultist growth in your cities increases by 4. They deal +1 Damage.
Elite Aga'Shoth RidersAga’Shoth Rider growth in your cities increases by 2. They gain 5 HP.
Unfrozen Strength IITier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack,10% of their Defense and Knowledge as Defense.
Unfrozen Strength IIITier-3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Resource Riches IIProvides a one-time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.
Otherworldly MagicArcane spells of your heroes gain 1 level.
Call of the DeepYour Schism heroes’ spells and friendly creatures’ abilities summon +30% units.
Elite Grand ShothGrand Shoth growth in your cities increases by 4. They gain 1 Speed.
Unfrozen Strength IVTier-4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Cold TouchAll effects applied by your heroes and friendly creatures last 2 additional round(s).
Survival ConditionsYour cities produce +2 Wood and Ore.
Absolute ZeroThe cooldowns of all the battle spells of enemy heroes are increased by 1 round(s).
Cold ShoulderYou can use Involuntary Summons in your Schism cities twice per week.
Elite ConcubiConcubus growth in your cities increases by 1. They gain 4 Attack and Defense.
Elite ArbitratorsArbitrator growth in your cities increases by 1. They deal +4 Damage.
Unfrozen Strength VTier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Unfrozen Strength VITier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Resource Riches IIIProvides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.
Mind FreezeEach round of battle, the enemy loses 1 Focus Charge(s).
The Abyss Stares BackYour Schism heroes start each day with maximum Communion level.
The World is OursFriendly creatures treat all Terrains as Native.
Elite Abyssal EnvoysAbyssal Envoy growth in your cities increases by 2. They gain 2 Speed and Initiative.
Unfrozen strength VIITier-7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Ice StormsAll enemy creatures lose 1 Speed and Initiative.