Plan your Dungeon law upgrades in Olden Era. Manage all 33 Dungeon laws, unlock faction bonuses, and optimize your legal system across the full campaign timeline.
Resource Riches IProvides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.
Dungeon Masters IVTier-4 creature growth in your cities increases by 2.
Merchants GuildEliminates all price markups in the Marketplace.
Triumvirate's AgentsYour Dungeon heroes gain 2 to all attributes.
Alchemists Code IIProvides a one-time allotment of 150 Alchemical Dust when enacted.
Peoples of JadameYour heroes’ Persuasion Power in Diplomacy increases by 20%.
Elite HydrasYour Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 2 Speed and 25 HP.
Dungeon Masters VTier-5 creature growth in your cities increases by 1.
Dungeon Masters VITier-6 creature growth in your cities increases by 1.
Resource Riches IIIProvides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.
Magical EducationSpells of your heroes gain 2 level(s).
SaturationYour Focus Charge limit increases by 1.
Elite Cave DragonsYour Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 8 Attack and Defense and 2 Speed and Initiative.
Dungeon Masters VIITier-7 creature growth in your cities increases by 1.